---------------------------------------------------- Intense4kDrv Intense3D Intense4kDrv Display Driver for Windows NT Workstation ---------------------------------------------------- ------------- Legal Notices ------------- Copyright 1999, Intergraph Corporation. All rights reserved. Including software, file formats, and audio-visual displays; may be used pursuant to applicable software license agreement; contains confidential and proprietary information of Intense3D and/or third parties which is protected by copyright and trade secret law and may not be provided or otherwise made available without proper authorization. Restricted Rights Legend Use duplication, or disclosure by the Government is subject to restrictions as set forth in subparagraph (c) (1) (ii) of the Rights in Technical Data and Computer Software clause at DFARS 252.227-7013 or subparagraphs (c) (1) and (2) of Commercial Computer Software -- Restricted Rights at 48 CFR 52.227-19, as applicable. Unpublished -- rights reserved under the copyright laws of the United States. -------------------- End of Legal Notices -------------------- ------------------- Version Information ------------------- Product: Intense4kDrv Number: SHBY702AC-0406A Version: 04.06.02.47 Date: 13-SEP-2000 Description: The Intense3D Intense4kDrv Display Driver provides support for the Intense3D Wildcat series of display adapters. This release of the Intense4kDrv Display Driver will only install and run on systems running Windows NT 4.0. This driver supports standard and wide format, 24 inch and 28 inch, monitors. -------------------------- End of Version Information -------------------------- Installation Help ================= The Intense3D Intense4kDrv Display Driver supports the Intense3D Wildcat series display adapters on Pentium, Pentium Pro, Pentium II and Xeon workstations. This driver will not run on any machine which does not have PCI backplane hardware. Some display adapters have been designed to work specifically in the AGP port instead of the PCI bus. Additionally, the machine must have 3.3 volts on the PCI bus (for those adapters that plug into the PCI bus) and provide support in the BIOS for VGA behind a PCI bridge. See MANIFEST.TXT for a list of delivered files. To retrieve this version of the Intense4kDrv Display Driver, use the floppies provided or copy the files from the "disk1" and "disk2" directories to two blank formatted floppies. Note: All previous versions of the "Intergraph Display Driver" and the "Intense3D Display Driver" should be uninstalled prior to loading this version of the Intense3D Intense4kDrv Display Driver. See the Uninstall Help section for additional information on uninstalling these drivers. WINDOWS NT 4.0 SETUP - PLEASE READ CAREFULLY! --------------------------------------------- 1. Log into the system using an account that has Administrator privileges. 2. To select the Intense3D Intense4kDrv Display Driver, select the Display icon of the Control Panel. 3. Choose the "Settings" Tab. 4. Select the "Display Type" button. 5. Select the "Change" button. 6. Select the "Have Disk" button. 7. Insert the floppy labeled disk1. 8. A dialog will appear asking for the full path for the OEM Display Driver files. The default path given will be A:\. Select "OK" when ready. 9. A dialog will appear indicating the driver to be loaded. The selection should be "Intense3D Wildcat 4000". Choose "OK". 10. A dialog will appear asking to proceed with the third party driver installation. Choose "YES". 11. A dialog will appear indicating that files from the Intense3D Installation Disk 2 are needed. The default path given will be A:\. Insert Disk 2 and select "OK". 12. A dialog box should appear indicating that the drivers were successfully loaded. Select "OK". 13. Select the "Close" button on the "Display Type" dialog. 14. Select the "Close" button on the "Display Properties" dialog. 15. A final dialog box pops up at this point with the message that the display settings have changed and restarting Windows NT will be necessary for the new settings to take effect. If you have an Intergraph InterVue monitor then select "No" and change the monitor type per the following instructions. Otherwise, select "Yes". 15a. Re-select the Display icon of the Control Panel 15b. Select the "Intense3D Monitor" Tab and choose the Intergraph InterVue monitor. 15c. Select the "Close" button on the "Display Properties" dialog. 15d. Reboot the system. NOTE: Remember to eject floppy before shutdown. 16. The Intense4kDrv Display Driver will be loaded during system boot and display at the 640 x 480 resolution. However, if an Intense3D driver has been previously installed, the resolution will be the last one selected. After logging on, the resolution can be changed in the "Display Properties" dialog. 17. Following the system shutdown and subsequent logon, a dialog will appear stating that the current settings are invalid. This dialog appears the first time you logon every time you change the Display Driver. Select OK and configure the display settings as desired. Uninstall Help ============== To uninstall this version of the Intense3D Intense4kDrv Display Driver, use the Add/Remove Programs Properties utility in the Control Panel. WINDOWS NT 4.0 UNINSTALL ------------------------ 1. Choose the Add/Remove Programs icon in the Control Panel. 2. A dialog will appear listing the software that can be automatically removed by windows. 3. Select "Intense3D Display Driver" from the list and click Add/Remove. 4. A dialog will appear which describes the function of the Intense3D Display Driver uninstall program and you will be prompted to verify the removal of the Display Driver. Screen Resolution and Refresh Rate Table ======================================== To access the list of available screen resolutions and refresh rates, the "List All Modes..." button on the "Settings" page of the Display Properties page must be selected. 1. Choose the Display icon in the Control Panel. 2. Select the "Settings" page. 3. Select the "List All Modes..." button to access the table of supported screen resolutions and refresh rates. Multiple screens are supported as of the 4.3 release of the Display Driver. The desktop may now span up to four monitors horizontally, or up to four vertically or be configured in a 2 x 2 arrangement. The monitor configuration is selected on the "Intense3D Monitor" page in the Display Properties applet. The maximum number of pixels in either the horizontal or vertical axis is 4096. Note: NT 4.0 does not support the "Primary Left/Top" feature that was available with NT 3.51. Monitor Selection ================= The "Intense3D Monitor" page in Display Properties must be used to change the monitor type. 1. Choose the Display icon in the Control Panel. 2. Select the "Intense3D Monitor" page. 3. Select the appropriate monitor type. 4. Reboot for the selection to take affect. Support has been added for DDC monitors. To enable use of DDC information from the monitor, select a monitor type of "DDC monitor". DDC information is only retrieved from the monitor at boot time if "DDC monitor" is selected. Stereo ====== To view the supported stereo display modes, the "Advanced" button on the "Intense3D Settings" page in Display Properties must be selected. 1. Choose the Display icon in the Control Panel. 2. Select the "Intense3D Settings" page. 3. Select the "Advanced" button. 4. Select the "Enable Stereo Display" check box. 5. Select the desired stereo display mode. Only modes supported by the currently selected monitor will be available for selection. 6. Select "OK" to close the "Advanced Configuration" dialog. 7. Select "OK" to save all modifications. 8. A dialog will appear indicating that the changes you have made will not take effect until the computer is restarted. Select "OK". 9. Reboot for the selection to take affect. For Frame Sequential Stereo, it is important that the correct Monitor Type (see above for details) be selected before enabling this stereo display mode. If the specific Monitor Type attached to your system is not selected, resolutions that are beyond the capability of this monitor may be available for your selection. If you have not chosen the specific Monitor Type attached to your system, be sure to test an individual resolution before applying it. If you encounter problems, see the "Trouble Shooting" section below. Gamma Correction File Format ============================ A Gamma Correction file must contain a complete gamma correction table as well as a unique numerical identifier and DAC Resolution for verification. An entire valid file consists of 770 lines each containing a single numerical value. The first line contains the unique numerical identifier, or "magic number". This value is 47434446 (a representation of the hexadecimal ASCII code for GCDF; "Gamma Correction Data File"). The second line contains the DAC Resolution which is ten (10). The next 256 lines contain the gamma corrected digital values to be presented to the monitor for Red. These are followed by 256 lines containing values for Green then 256 lines containing values for Blue. These digital values are integers in the range 0 - 1023. A sample excerpt from a gamma correction file is shown below: 47434446 <- Magic Number 10 <- DAC Resolution 0 <- First Red Value 338 388 421 . . . 1023 <- Last Blue Value Context Sensitive Help ====================== Context Sensitive Help is available on the "Intense3D Settings" page, the "Intense3D Monitor" page, and the pop-up dialogs reached from each of these pages. 1. Choose the Display icon in the Control Panel. 2. Select the "Intense3D Settings" or "Intense3D Monitor" page. 3. Select the control for which Context Sensitive Help is desired by pressing the "Tab" key on the keyboard until that control is highlighted. 4. Press the "F1" key on the keyboard. This will cause Context Sensitive Help to be activated. 5. Press the "Esc" key on the keyboard to cancel Context Sensitive Help. The Context Sensitive Help for a button on either the "Intense3D Settings" page or "Intense3D Monitor" page is an overview of the help for the controls on that dialog. To obtain more specific Context Sensitive Help for these items, press the button to display the pop-up dialog; then, activate Context Sensitive Help for the item you prefer. New Features ============ 04.06.02.05 - Added support for 64 MB of texture memory on the 4105. 04.06.02.01 - Added support for the Wildcat 4105 graphics card. - Removed Heidi Driver for 3D Studio Max R1.x. Fixes ===== 04.06.02.47 - Fixed a bug, where a divide by zero occured when glFog() was being called in RGB mode with GL_FOG_INDEX as the fog parameter. This fixed a float divide by zero exception that was reproduced using ImageFileOut.exe. 04.06.02.46 - Fixed a DMA bitmap corruption problem with the SAPGUI application. 04.06.02.45 - Fixed a problem 3Dmax windows not refreshing when the windows were moved. - Cleared floating point exception found in Catia V5. - Fixed a bug revealed with 3DSMAX such that when an object was clipped along the bottom and right edge of the viewport, pixels were left behind. This bug was found when the buffer region extension was in use and system memory was being used to cache the scene background. 04.06.02.44 - Fixed a problem with OpenGL primitives drawn in the wrong color when the render mode is switched to render from selection. This problem was exhibited by the Delcam PowerShape software. 04.06.02.43 - Build fix. 04.06.02.42 - Fixed a hang that could occur when clearing the overlay planes. 04.06.02.41 - Fixed a system hang that could occur while simulataneously running 3D graphics and disk stress tests. 04.06.02.40 - Fixed a problem with TRUESPACE4 benchmark drawing incorrectly. - Fixed a problem where the display driver would sometimes read from or write to the incorrect buffer following a video mode change. 04.06.02.39 - Fixed problems with finely tessellated primitives not rendering. 04.06.02.38 - Fixed problem with potentially drawing GDI requests to the wrong buffer. Problem was exhibited as a trail of cursors in the Maya application, running on Windows 2000. 04.06.02.37 - Fixed buffer swap operations for stereo windows to not swap between the field display of a frame. 04.06.02.36 - Fixed a crash in Solid Edge Version 8. - Fixed a problem with using incorrect colors for non-provoking vertices in DrawElement primitives when color material was enabled. 04.06.02.35 - Fixed access violation application error that occured with API Test. - Fixed a bug that was revealed using Softimage on a Wildcat 4105 that occured when a vertex was added to a clipped line and part of the line disappeared. - Fixed texturing problems on the Wildcat 4000/4105 cards involving sub-triangles with a large depth range. 04.06.02.34 - Fixed problems with Wildcat 4000/4105 texturing when large negative texture coordinates are used. 04.06.02.33 - Fixed a performance problem with rendering GDI into an OGL window on every frame. - Fixed geometry accelerator shading problems reported in FastForm3D. 04.06.02.32 - Fixed a performance problem with continually enabling and disabling Color Material. 04.06.02.30 - Fixed a hang in the Wildcat initialization that can occur during system boot. 04.06.02.29 - Fixed a crash that can occur if the card is connected to a DDC monitor. 04.06.02.28 - Fixed a display list clipping problem. - Fixed a bug where the Wildcat configuration space was not being reread after NT has mapped the device. - Fixed an access violation that could potentially occur when accessing RGB byte data in application images. 04.06.02.27 - Fixed a problem with non-lit separate primitives rendering incorrectly when a color is sent in the middle of a clipped vertex stream. Reported by CATIA. 04.06.02.26 - Fixed a problem with non-lit separate primitives rendering incorrectly when a color is sent in the middle of a vertex stream. Reported by CATIA. 04.06.02.25 - Fixed a hang that could happen during GL Demo. 04.06.02.24 - Fixed a blue screen that could happen during a display resolution test. 04.06.02.23 - Improved adapter memory useage for display lists. - Fixed an paint issue where text highlighting was not working correctly in some applications. - Fixed a hang which occurred when running the GVS benchmark. - Fixed a hang which occurred when selecting full screen DOS mode or activating the display applet test option when an OpenGL application is active. 04.06.02.22 - Fixed an access violation occurring in 3D Studio Max when windows are maximized and unmaximized during in an animation sequence. 04.06.02.21 - Fixed a problem with systems containing a RealiZm II or RealiZm III geometry accelerator using the wrong alpha value when in texture decal mode. This problem reported by PTC. - Fixed a problem with glGetxxx returning an incorrect value for the GL_STEREO query. 04.06.02.20 - corrected bias and clear_mantissa invariance bugs that were causing rendering problems. 04.06.02.19 - Fixed problem with reflective textures in Unigraphics drawing as nontextured immediately following refresh commands in some instances. 04.06.02.18 - Fixed problem with point markers being drawn in the wrong color in the SDRC application on systems with WildCat graphics. - Fixed AutoCAD problems with DrawElements rendering incorrectly on Wildcat systems with geometry accelerator. - Fixed problem with reflective textures in Unigraphics drawing incorrectly. 04.06.02.17 - Fixed a hang when running a graphics exerciser with a dual screen Wildcat 4000 configuration. - Fixed a problem with lighting generating the wrong colors for some vertices on a Wildcat system with a geometry accelerator. 04.06.02.16 - Fixed rendering problems with small antialiased linestrips in AATEST. 04.06.02.15 - Fixed a hang when drawing separate lines in display lists on Wildcat systems. 04.06.02.14 - Modified driver build script. 04.06.02.13 - Additional invariance changes. 04.06.02.12 - Modified processing paths in an attempt to maintain floating point consistancy and decrease variance in results between the various processing paths. 04.06.02.11 - Fixed a problem with preferences key being set wrong for non-oem inf file. - Fixed a hang when running SolidWorks98 and PhotoShop. - Fixed a problem with using 4D texture coordinates on Wildcat 4000 systems. - Fixed a problem with Device Description not being written to registry. 04.06.02.10 - Fixed a problem with the registry paths for the non-oem inf file. 04.06.02.08 - Fixed a problem reported by PTC. The change fixes incorrect texturing when 4d texture coordinates are used. - Fixed a problem where persons logged in as non-administrators could not change settings in the Display Applet. 04.06.02.07 - Fixed a problem where textured fog was not enabled on the 4105. 04.06.02.06 - Fixed a problem that the textures would stay in the texture buffer after the process exits unless being flushed out. 04.06.02.04 - Fixed a problem where the system will hang when setting up stereo mode on the 4105 graphics card. 04.06.02.03 - Fixed a problem where data corruption can occur during read DMAs on the 4105 graphics card. 04.06.02.01 - Fixed a problem in the applet where the Intense3D logo wasn't centered over the group boxes. - Fixed a problem with settings not being updated following a Monitor Type change. - Fixed a problem with changing a light source from spotlight to non-spotlight. Trouble Shooting ================ IF YOU BOOT NT AND THE SCREEN DOES NOT SYNCHRONIZE PROPERLY, DO THE FOLLOWING: Reboot the system to NT, but hit the space bar immediately when prompted. Select 'Use Last Known Good' in the Configuration Recovery Menu. This approach assumes the last configuration was a valid configuration, however. If the 'Last Known Good' method does not apply to your case, try selecting the VGA option from the system boot menu. Selecting this option will boot NT with the VGA driver instead of the GL Display Driver. At this point you can reinstall the GL Display Driver. If all else fails: Reboot the system to DOS and remove the file GLZMPD.SYS in the directory %SystemRoot%\SYSTEM32\DRIVERS. Reboot the system again and boot into VGA mode. Since the Intense3D Intense4kDrv Miniport Driver has been removed, NT will use the Microsoft standard VGA driver. Re-install the Intense4kDrv Display Driver using the Display Properties page, select the appropriate monitor and reboot the system. Following the reboot, select an acceptable resolution using the Display Properties page. If your system does not have DOS (NT only), and your installation of NT uses the standard DOS file system (FATFS), you may boot from floppy then remove this file from the system drive. If your NT system was built on OS/2, or if your NT resides on HPFS, you may boot from an OS/2 system recovery (boot) floppy and remove the file. If you have an NTFS- formatted system disk, you will need to reload the NT Operating System (you should choose to not reformat your system disk during reinstallation, in order to preserve your software and data). Customer Support ================ For support of your Intense3D product, please contact our OEM partners' support organizations via our Web Site: http://www.intense3d.com/support.asp. Intense3D Online ================ Intense3D's information server on the World Wide Web brings you fast, up-to-the-minute information on Intense3D's products and services, as well as the company's direction. It also provides links to the valued OEM partners of Intense3D along with their related support organizations. Access to Intense3D Online is available using any of the popular Web browsers such as Netscape, NCSA Mosaic, Microsoft Internet Explorer, and others. Connect to Intense3D Online at the following Internet address: http://www.intense3d.com If you have trouble accessing Intense3D's Web Site, send an e-mail message to webmaster@intense3d.com.